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Ck2 title modding
Ck2 title modding







The next few Yudkow kings expanded on the first Emperor's work, and turned California into a sprawling empire that stretched from Baja to the fringes of Cascadia. The first Yudkow emperor was a political genius he expanded the empire, established the authority of the empire, and managed to organize the many philosophies of the region into a religion centered around the Imperial Throne.

  • For example if the title file c_eston.The Empire of California was founded in the year 2421 by Elton "The Lawgiver" Yudkow.
  • This is ideal if you want to have display some history
  • numBracketsToSkip specifies how many statements within brackets will be skipped in order to record the county holder ownership.
  • For example if holderIDToProvinceIDMultiplier = "100" and holderIDToProvinceIDAdditiveConstant = "4" this means that the character's holder ID for province 7 will be 704.
  • The character holder's ID is calculated as characterHolderIDForProvinceX = provinceX_ID * holderIDToProvinceIDMultiplier + holderIDToProvinceIDAdditiveConstant.
  • holderIDToProvinceIDMultiplier and holderIDToProvinceIDAdditiveConstant are attributes that specify what will be the character's holder ID based on the province ID.
  • titleHolderDate specifies the date at which the assigned character holds the given county title.
  • Make sure every statement is space separated.
  • For example 10-20 24 30-33 will generate titles for the provinces 10 to 20 inclusive, province 24 and provinces 30 to 33 inclusive.
  • You can assign titles as an inclusive list 1-10 or as single provinces or both.
  • provincesRequiringTitles specifies for which provinces titles will be assigned.
  • titlesPath specifies the directory/folder in which the titles you want toĪssign are located, normally under C:\Users\MyUserName\Documents\Paradox Interactive\Crusader Kings II\mod\MyModeName\history\titles but I strongly suggest you make a copy of that folder and specify the copy in the settings.txt to avoid possible loss of original data.
  • Make sure your provinces files are named as " ProvinceID - ProvinceName.txt" e.g.
  • Normally for mod this would be under C:\Users\MyUserName\Documents\Paradox Interactive\Crusader Kings II\mod\MyModeName\history\provinces
  • provincesPath specifies the directory/folder from where the program should read province files.
  • Make sure that every attribute ( everything to the right of the equals sign) specified is enclosed with double quotes, e.g.
  • To download this tool click here or visit the Paradox Forum Thread here.
  • This works great if you want to have a shattered map that is primarily ruled by Its purpose is to quickly assign county titles to characters based on an input of provinces. This is a small tool that is helpful for large total conversion mods of CK2.









    Ck2 title modding