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Escalation and featured contracts look to have interesting new pieces of content intent on celebrating the game's craziness and not being subject to timed availability. Elusive targets are still there, but they don't seem to be the focus now. Hitman 3's DLC model seems to be addressing most of these issues. Many have also criticized IO for undercutting Hitman 2's Ghost Mode, as the servers were shut down last year without including it in any more levels as promised. However, the community has been divisive towards them due to the limited availability of them, as a prominent chunk of the player base couldn't really spare the time on a regular basis to tackle them. Earlier titles in the trilogy had post-launch content that was mostly based around the Elusive Targets, which started strong with the inclusion of popular celebrities such as Sean Bean.
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Hitman 3 seems to be going towards a different route than the ones that came before.
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